Random Ten is a guided skill-discovery programme where you test different creative, practical, and digital skills, track what feels natural, and choose the two paths worth building seriously.
The Problem
"You picked a career at 18 with almost no real experience of what different fields actually feel like."
"You studied what seemed safe. Or what your parents suggested. Or what sounded impressive at dinner tables."
"You still don't know what you love — not because it doesn't exist, but because nobody ever gave you the space to find it."
The Solution
Ten skills are randomly assigned to you from our library of thirty. One week per skill. No overthinking, no safe choices — just genuine exposure to things you might never have chosen yourself.
Ten more skills from the remaining twenty. By now, signals are emerging. Pay attention to the skill that made you feel most alive — the one that made the week disappear.
You choose two skills and go all in. Six months of real depth, real proficiency, and a structured monetisation roadmap to help you turn what you love into how you live.
The Experience
You answer a short onboarding questionnaire so Random Ten understands your interests, fears, strengths, and current direction.
Your first phase gives you 10 beginner-friendly skill challenges from the Random Ten library.
Each challenge includes a simple task, reflection prompt, and scoring system so you can test the skill without feeling overwhelmed.
You rate each skill on enjoyment, difficulty, natural ability, curiosity, and monetisation potential.
After exploration, you identify the two skills that feel most aligned and worth developing further.
The final phase helps you go deeper, build a portfolio, and explore realistic ways to monetise your strongest skills.
The Curriculum
The curriculum grows as the community grows.
Founder Journey
Random Ten was built from the belief that people should not be forced to choose one life path before they have explored what they are naturally drawn to. I am personally trying the skills myself, starting with pottery, and documenting what each skill teaches me.
The first version of Random Ten is not about pretending to have all the answers. It is about building a real system for exploration, feedback, and direction.
Current founder challenge
Pottery completed. More London-based skill experiments coming next.
Early Community
"I have been in finance for six years and secretly making ceramics on weekends. Nobody around me takes it seriously. Random Ten would have changed everything."
"The randomisation is what sold me. I would have chosen the safe options. Being forced into things I would never pick is exactly the point."
"I watched the founder's first video and forwarded it to four people immediately. This is the platform our generation has been waiting for."
Enrolment
Reserve your place before enrolment opens. Be first to receive your cohort start date and early access offer.
Join the first small group testing Random Ten. Start with Phase 1, try your first 10 skills, use the skill journal, and help shape the programme before the full annual version opens.
Founding cohort spaces are limited while the first version is being tested.
The complete Random Ten journey: explore 20 skills, identify your strongest two, and spend the final phase developing them seriously.
The Community
The long-term vision for Random Ten is to create physical community spaces where members can practise skills, attend workshops, meet experts, and showcase their work. London is planned first as the community grows, with other cities following later
Your Year Starts Now
Your ikigai is not a coincidence waiting to happen. It is a discovery waiting to be designed.